


Hammerheads that fall off can be picked up and thrown as weapons.Īn item that, once grabbed, makes you swing non-stop. Of course, you can't tell whether the head is securely fastened just by looking. Once in a great while, the hammer's head will fall off, leaving you nothing but the handle. It's a powerful attack item that does terrific damage and sends opponents sailing. Is his jumping prowess a boon from his girder-climbing days? : Donkey Kong : Super Mario Bros.Īn item that, once grabbed, makes you swing nonstop. He's a multitalented plumber with the knowledge of a physician, a top-notch golfer, and a veteran tennis umpire. His courage and jumping ability have seen him through countless adventures. Every now and then, the mallet head will fall off, and you'll end up completely vulnerable, swinging just the handle.Ī familiar overall-clad figure who is Nintendo's flagship character. It's an extremely powerful item, but you have no recovery move when carrying it. In Donkey Kong, Mario used the Hammer in exactly the same fashion. If you grab the Hammer, you'll run across the screen swinging it back and forth nonstop. His one extravagance (and only piece of clothing) is a monogrammed necktie. The great ape is quite fast despite his burly physique, and he keeps his strength up with a steady diet of his favorite food: bananas. While he now prefers the laid-back jungle lifestyle to construction site mischief, DK is often forced back into action by the Kremling Krew. His tastes have changed over 20 years of gaming he long ago swapped the colors of his shirt and overalls. While he's best known as a hero, Mario has played many roles, including racer, doctor, golfer, and villain. Nintendo, Mario uses his incredible jumping ability to thwart the evil Bowser time after time. "25m BGM" is the original version of the 25m level theme. Starting off with the track that plays during the opening in this game, then the soundbyte that plays during the 'Game Start', the 25m level music and the music that played when Mario picks up and starts flailing the Hammer. "Opening (Donkey Kong)" is a remix/medley of several pieces of music from Donkey Kong. "Donkey Kong" is a remix of the 25m level theme. "Donkey Kong", "Opening (Donkey Kong)" and "25m BGM" come from this game. When grabbed, Mario swings it around and instantly defeat any enemy he touches. It is the third level in the original arcade version, and the second one in the NES version. Donkey Kong kidnapped Pauline, and Mario had to rescue her. Mario and an early portrayal of the Donkey Kong character debuted in this game. In Smash Wii U, it can be played for 120 seconds and is available from the start. It must be unlocked by having the game turned on for 10 hours. In Brawl, it can be played for 30 seconds and starts at 75m. This NES version appears as a Masterpiece in Super Smash Bros. It was the first appearance of Mario, back then known as Jumpman, the first appearance of Donkey Kong and the first appearance of Pauline, the damsel-in-distress. It was designed by Shigeru Miyamoto and was one of the first games he produced for Nintendo.

Donkey Kong ( ドンキーコング, Donkey Kong) is an arcade game released by Nintendo on July 9, 1981.
